TryCommand Class Reference

#include </home/sspr/src/www/orocos-1.0/export/build/orocos-rtt-1.2.2/build/rtt/TryCommand.hpp>

Inheritance diagram for TryCommand:

ActionInterface List of all members.

Detailed Description

A command which tries another command and stores the result in a DataSource<bool>.

See also:
TryCommandResult.


Public Types

typedef boost::shared_ptr<
ActionInterface
shared_ptr
 Use this type for shared pointer storage of an ActionInterface object.

Public Member Functions

 TryCommand (CommandInterface *command, AssignableDataSource< bool >::shared_ptr storage=0)
 Try a command.
bool execute ()
 Execute the functionality of this action.
void reset ()
 Reset this action.
bool valid () const
 Inspect if this action was executed and valid.
void readArguments ()
 This is invoked some time before execute() at a time when the action may read its function arguments.
CommandInterfacetheCommand () const
AssignableDataSource< bool
>::shared_ptr 
result ()
TryCommandclone () const
 The Clone Software Pattern.
TryCommandcopy (std::map< const DataSourceBase *, DataSourceBase * > &alreadyCloned) const
 When copying an Orocos program, we want identical DataSource's to be mapped to identical DataSources, in order for the program to work correctly.


Member Function Documentation

bool execute (  )  [virtual]

Execute the functionality of this action.

Returns:
true if the action was accepted, false otherwise

Implements ActionInterface.

void reset (  )  [virtual]

Reset this action.

Must be used after execute() failed.

Reimplemented from ActionInterface.

bool valid (  )  const [virtual]

Inspect if this action was executed and valid.

This method may not be called before execute(). The default implementation returns always true, i.e. after execute(), it was executed. Override this method if it has more complex state semantics.

Reimplemented from ActionInterface.

TryCommand* copy ( std::map< const DataSourceBase *, DataSourceBase * > &  alreadyCloned  )  const [virtual]

When copying an Orocos program, we want identical DataSource's to be mapped to identical DataSources, in order for the program to work correctly.

This is different from the clone function, where we simply want a new Action that can replace the old one directly.

This function takes a map that maps the old DataSource's onto their new replacements. This way, it is possible to check before cloning a DataSource, whether it has already been copied, and if so, reuse the existing copy.

To keep old source working, the standard implementation of this function simply calls the clone function. If your ActionInterface uses a DataSource, it is important that you reimplement this function correctly though.

Reimplemented from ActionInterface.


The documentation for this class was generated from the following file:
Generated on Fri Oct 19 16:27:26 2007 for Orocos by  doxygen 1.5.1